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Super mario bros 2 world 3-1
Super mario bros 2 world 3-1




super mario bros 2 world 3-1

Depending on the character, this may require the use of a Mushroom Block when thrown to the left from high enough, it will 'land' on one of the smaller clouds and provide a platform to make crossing somewhat easier. The area to the left is a shortcut that can take the player directly to the boss room, and can only be reached by Power Squat Jumping across the gap.

super mario bros 2 world 3-1

The right side of the area has Shyguys and Pansers, with the door to the boss room and Red Birdo at the end.

super mario bros 2 world 3-1

Some powerful enemies are waiting for you to appear, so watch your every step If you're new to the game and just starting out, give each character a try and get to know their movements at the very beginning of the game. You're off on a wild and crazy adventure. The door on the right side of the vase sends the player back up to the waterfall area at the door they first came in from the first area of the level, and this particular door behaves in an "exit-only" manner and cannot re-enter the cave via that door. Map A Climb mountains, cross valleys and oceans, and brave the darkness. Here, the player can access a hidden Subspace Warp to World 5. 7.1 Original Boss: Mouser 7. It can be accessed after completing World 1-2, and its own completion unlocks World 1-5. At the bottom of the waterfall is a door that leads to a cave. World 1- is the fortress and fifth level of Grass Land in Super Mario Bros. Once at the top could, the player has to ride a Pidgit's carpet into the sky while dodging Beezos they will soon come across the beanstalk to get to the next area. Across the waterfall is the door to the next area, where the player has to jump on a vertical arrangement of clouds toward the top of a larger waterfall. World 3-1 starts in a small area, where the only obstacle is a waterfall.






Super mario bros 2 world 3-1